Baby A.I’s Play with Starcraft, for the Good of Humanity

Why StarCraft is the Perfect Battle Ground for Testing Artificial Intelligence – Discover Magazine

Humans are excited that they’ve come across a toy they think will help the A.I they created get a whole lot more efficient at out-thinking and out-performing humans at increasingly complex, and, potentially, lethal tasks (like going to war all by themselves and whatnot……someone made a CRAPTON of movies about this, I think).

The high-IQ humans have gathered their energies and resource around using the video game, Starcraft, as a proving ground for A.I to eventually take over the world and turn us all into Donny Osmond (I can totally see that happen, and that’s not the robot currently injecting me with an unknown glowing blue substance speaking, either).  I for one, as I say as often as I can, welcome my robot overlords.

Why StarCraft is the Perfect Battle Ground for Testing Artificial Intelligence – Discover Magazine

Excerpt:

…..researchers study how certain techniques lead to the most effective gameplay. In 2011, Memorial University of Newfoundland computer scientist David Churchill co-authored a paper on build order in StarCraft II, studying how the prioritization of resource-building could affect success in the game.

The research, Churchill says, gives us a clearer understanding of how machine-learning algorithms work to solve problems in a simulated environment.

“There’s a certain sexiness to game AI that allows it to be digested by the general public,” Churchill says. And games also provide a way to test the “intelligence” of an algorithm — how well it learns, computes and carries out commands autonomously.

 

 

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